Augmentiverse reference / Timeline

Ideas that brought
space into computing.

Explore the publications, technologies and standards that inform the Augmentiverse. Filter the timeline by type of contribution.

1965
Theory

The Ultimate Display

Ivan Sutherland explores the possibilities of computer-mediated display and interaction. A historical foundation for immersive computing, rather than a description of today’s devices.

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1991
Theory

Computing becomes part of the environment

Mark Weiser’s The Computer for the 21st Century presents ubiquitous computing. Its relationship to the Augmentiverse is a conceptual connection drawn by this site.

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1994
Theory

The reality–virtuality continuum

Milgram and Kishino develop a taxonomy of mixed-reality displays. A related four-author SPIE paper examines augmented reality along the continuum; the linked DOI identifies that companion paper.

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2003
Theory

Spatial Computing

Simon Greenwold’s MIT thesis connects computation to representations of real objects and spaces.

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2016
Technology

Mobile AR and spatial headsets

Pokémon GO and the HoloLens era become prominent examples in the original site’s history. They illustrate distinct approaches to relating digital experiences to the physical world.

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2019
Standard

OpenXR 1.0

Khronos publishes a common XR runtime interface. Hardware-specific work remains, but a shared API creates a basis for portability.

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2021
Interpretation

The metaverse debate

The period renews debate about immersive worlds, platforms and interoperability. Describing it as a single failed technology would obscure the range of ideas involved.

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2022
Standard

DID 1.0 and glTF standardisation

DID 1.0 becomes a W3C Recommendation. ISO/IEC 12113:2022 recognises glTF 2.0 for 3D asset delivery.

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2023
Standard

Coordinating 3D content workflows

AOUSD and Khronos establish collaboration around OpenUSD and glTF. The relationship is about complementary workflows, not interchangeable formats.

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2024
Standard

OpenXR 1.1

Released on 15 April 2024, OpenXR 1.1 brings selected extensions into the core API. This corrects its placement under 2026 in the original timeline.

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2025
Standard

Credentials and scene interchange

VC Data Model 2.0 becomes a W3C Recommendation in May. AOUSD announces Core Specification 1.0 in December.

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2026
Theory

The Augmentiverse reference paper

Noureddine Elmqaddem’s iJET article develops an AR-first, standards-aligned framework for shared spatial reality. It is a research proposal, not a declaration of universal deployment.

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Beyond
Projection

A persistent, shared spatial layer

Lighter devices, dependable shared anchors and interoperable services remain directions for development. Adoption rates and a date for universal availability are not established.

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